Visual Studio Community License Agreement
In order for the small agency to claim the plant as its own — and therefore be able to argue that the clause (a) applies — it should have a provision in its contractual agreement with the company that the small agency retains ownership of the software and other intellectual property rights it creates during the engagement. It may also include a provision that gives the company an unlimited and permanent right to use the software for its internal operation and/or to make it available to its customers as a mobile subsidiary locator. If you are invited to license your community publishing facility, you may need to log in to unlock the FDI. Follow the instructions here. Clause (a): “… Working on your own apps… The example cited by Dudley is a situation in which the small agency creates what is called a “job for rent” — the work in question will belong to Fortune 500. Normally, this is not the “own application” of the small agency. The agency, for example, cannot sell it or give it to street corners or open-source — because the plant created is owned by Fortune 500. Note that this would still be the case if the company that would outsource the work to the small agency was a small business. American law is clear in these situations: works that would normally be owned by their creators are owned by the outsourcing company. The size of the outsourcing company is not the dominant factor. This is the nature of the outsourcing relationship. (The same ownership rules apply if you agree to do development work for a company as a temporary work company.) From Visual Studio 2013 and MSDN Licensing Whitepaper – November-2014 Page 10: I`ve done some research and it seems that small teams can sell apps created with VS2013Comm.
There are no restrictions in THE CLA that can buy it. I think the keywords are selling and relocating it. If you sell, it`s still your app. While outsourcing, usually app is not your, but customers. That is my story and I stand by it. Let me know if you think I`m wrong. Do you want to improve this issue? Update the issue so that it focuses on a problem only by editing this article.